Deadfall

preview:
MED | LRG
This was an assigned team project while I was a student at Savannah College of Art and Design. The project specifications were to create a "capture the flag" level within Autodesk's Maya. The requirements were to design at least two different paths to the opponent's base. My contribution to the project was the layout, design of the level and the red team's base. The project was created in Autodesk's Maya.
preview:
MED | LRG
This was an assigned team project while I was a student at Savannah College of Art and Design. The project specifications were to create a "capture the flag" level within Autodesk's Maya. The requirements were to design at least two different paths to the opponent's base. My contribution to the project was the layout, design of the level and the red team's base. The project was created in Autodesk's Maya.
preview:
MED | LRG
This was an assigned team project while I was a student at Savannah College of Art and Design. The project specifications were to create a "capture the flag" level within Autodesk's Maya. The requirements were to design at least two different paths to the opponent's base. My contribution to the project was the layout, design of the level and the red team's base. The project was created in Autodesk's Maya.
preview:
MED | LRG
This was an assigned team project while I was a student at Savannah College of Art and Design. The project specifications were to create a "capture the flag" level within Autodesk's Maya. The requirements were to design at least two different paths to the opponent's base. My contribution to the project was the layout, design of the level and the red team's base. The project was created in Autodesk's Maya.
preview:
MED | LRG
This was an assigned team project while I was a student at Savannah College of Art and Design. The project specifications were to create a "capture the flag" level within Autodesk's Maya. The requirements were to design at least two different paths to the opponent's base. My contribution to the project was the layout, design of the level and the red team's base. The project was created in Autodesk's Maya.