Overview
This is the continuation of the General Assembly project—focused on deepening craft, systematizing the UI, and moving from wireframes into high‑fidelity, interactive prototypes and a potential coded prototype.
Scope & Goals
- Learn Figma end‑to‑end (variables, components, prototypes).
- Create a Design System in Figma from the ground up.
- Apply feedback from the GA course to refine UX.
- Build a high‑fidelity clickable prototype in Figma.
- Run additional user testing as needed.
- Explore a working coded prototype (likely React).
Design System (In Progress)
Establishing tokens (color/typography/spacing), button states, inputs, badges, and table patterns to support complex lists and filters. This will evolve as I import high‑fidelity Figma screens here.
Next Steps
- Finalize authentication & import flows.
- Iterate on list interactions and reminders from usability feedback.
- Add polished hi‑fi Figma screens and a complete DS snapshot.
Brand Colors
Shows the documentation I've created for the branding for the JobTrack app.